Theres a chance that if you shoot down a ghoul but he still has his head and legs, he might stand back up and come at yah for another bite. This means those areas that you went in and wiped out all the creatures, well that was it they dont come back. I also set the the respawn time to 2 days instead of 3.Īnd I do mean ALL, except for quest creatures and the such.
I did this for a reason, its still a challenge with the spawn chance maxed instead of your computer trying to proccess a spawn count so high it blows up your computer. What this means is you will always get something to spawn, just not 20 of them.
Now I dont mean red, blue, and orange versions of the default creatures, I mean theres 130 creatures that you have never seen before or they have a new model and texture making them unique, including their stats. Quetzlsacatanango for the rigged geckos,hell beasts,werewolf,moleman,alphasentry,eyebot,khazra,parasite,alien rig, fev horror fix, and lurk warriorĪdds many new creatures to the game integrated through the spawn levelled lists.
Harderman for the ghoul, and spawn scripts Sharmonyx horror muties, spike and wolf tex baseĬIB for the awesome ghoul,mutant, and dog skeletons Steelhardburger for the eyebot and hover bot base nif and textureĮlveon for the spider nif and tarantula textureĭVAted for the sand lizard texture and normal